Retix › Retix weapons

Retix weapons

Twelve weapons across six categories. The two starters cost nothing; the rest are unlocked with gold earned in matches, and the server is what applies them.

WeaponTypeDamageRounds/minMagazineRangeUnlock
Standard RifleAssault rifle2460030700Free
Sidearm PistolPistol2236012550Free
Compact SMGSMG1690036380800 gold
Pump ShotgunShotgun14 × 8 pellets7063401,000 gold
Marksman RifleAssault rifle42240158502,200 gold
Burst CarbineAssault rifle25720307202,400 gold
Light MGLMG20720806502,500 gold
Bolt SniperSniper804551,2004,500 gold
Auto ShotgunShotgun10 × 8 pellets240103604,800 gold
Rocket LauncherLauncher100 + splash5017005,000 gold
RailgunSniper953051,5009,000 gold
Plasma RepeaterAssault rifle28480248009,500 gold

Headshots

Most weapons multiply damage on a headshot: ×1.5 for the rifles and the LMG, ×1.8 for the Sidearm Pistol, ×1.75 for the Marksman Rifle, and ×2 for both snipers. Shotguns only get ×1.2, and the Rocket Launcher gets nothing — an explosion does not care where it lands.

Weight

Heavier weapons slow you down. The Standard Rifle, Sidearm Pistol and Compact SMG cost no movement at all; the Light MG takes 15%, the Bolt Sniper 20%, the Rocket Launcher 22% and the Railgun 25%. That trade is what keeps a Railgun from being a free upgrade over everything below it.

Upgrades

Every weapon can be upgraded with gold, and upgrades are applied server-side before a match begins — the stats reach the match through a one-time ticket, never from the client. That is also why a modified browser client cannot give itself a better gun.